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Slimy Kitchen

Date: Oct - Nov, 2024 (3 weeks)| Role: Solo Developer | Category: Medium Project

Project Description

Slimy Kitchen is a 3D low-poly cooking simulation game developed in Unity, with all assets created using Blender. The player assumes the role of a slime chef tasked with managing orders, preparing dishes, and delivering them to the counter within a time limit.

The game features a single level designed as a proof of concept, showcasing a scalable architecture. The modular codebase and flexible design allow for easy implementation of additional levels and features. The gameplay loop integrates dynamic object manipulation, physics-based interactions, and UI-driven order management.

This project demonstrates expertise in Unity and C#, asset optimization for low-poly aesthetics, and an understanding of scalable game design principles for future extensibility. It also highlights effective use of Blender for modeling, and exporting game-ready assets.

Made With

  • Unity 2022.3.20f1
  • Blender 4.0

Additional Links

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