I love low-poly. I believe I was first introduced to low-poly when I came across Polygon Runway, a YouTube channel that I now follow passionately and that has taught me a great deal about 3D modelling. As a matter of fact, the majority of the models shown below are 3D scenes I really like, directly taken from the channel, and that I have re-created as a way to practice my modelling skills.
Now, as far as know, the embedded 3D model viewer does not support
the mumbo jumbo that Blender has to offer. As a result, the models have been stripped of
almost all of the lighting and environmental effects, leaving only the mesh, materials and
some punctual lights.
Just in case you were wondering why the models do not look anything like the previews, now you know!
Last but not least, if you want to see the rendered version of any of the models below, go to the Artworks section and click on Blender.
Self-taught and self-declared digital artist.
I am not a professional but I just love sketching, drawing and creating assets for my own games. When making video-games, no matter the art style, whether it is pixel art, 2D or 3D, I rarely ever use 3rd party assets if I can help it.
The gallery below showcases a selection of illustrations, original artworks and even 3D models.