Originally developed for the GJL Game Parade Spring 2021, this project is a 2D platformer with strong environmental puzzles. The player can switch between different characters, each of which has a unique ability. These abilities compensate for one character's lack in overcoming certain obstacles over another (hence the title). That is how I envisioned the game, at least.
The game in its current state is but a prototype featuring 2 playable characters and one short level, which is why I decided at the time not to submit it for the aforementioned game jam. It is, nevertheless, a project I still want to get back to some day.